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FYI, I am trying to find a way to create an editText and then immediately focus it for key input. Currently reading source code for Urho3D to see if this is even possible in the library.
The text was updated successfully, but these errors were encountered:
I think I need to call void UI::SetFocusElement(UIElement* element, bool byKey) (from Urho3D-1.6/Source/Urho3D/UI/UI.cpp)
going to work on building Intonaco + Urho3D + GameGio using Guix to allow me to understand the build process while creating my own altered version of the HGamer3D stack. It will have the side effect of producing reproducible builds from source on Linux.
FYI, I am trying to find a way to create an editText and then immediately focus it for key input. Currently reading source code for Urho3D to see if this is even possible in the library.
The text was updated successfully, but these errors were encountered: