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HGamer3D-Audio.cabal
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HGamer3D-Audio.cabal
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Name: HGamer3D-Audio
Version: 0.4.0
Synopsis: Audio Functionality for HGamer3D
Description:
HGamer3D is a game engine for developing 3D games in the programming
language Haskell. This package provides the Audio functionality,
based on the package HGamer3D-SFML-Binding. HGamer3D-Audio
is available on Windows and Linux.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, containers, HGamer3D-Data >= 0.4.0 && < 0.5.0, HGamer3D-SFML-Binding >= 0.4.0 && < 0.5.0
Exposed-modules: HGamer3D.Audio.Schema.AudioSource, HGamer3D.Audio.Schema.AudioListener, HGamer3D.Audio.Internal.Base, HGamer3D.Audio.BaseAPI, HGamer3D.Internal.Audio
Other-modules:
c-sources:
ghc-options:
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
extra-libraries: