Fast and minimalist 3D viewer.
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Updated
Jun 6, 2024 - C++
Fast and minimalist 3D viewer.
Visualizer for large-scale and interactive ray-tracing of neurons
OpenVDB - Sparse volume data structure and tools
Janelia Workstation
DICOM Viewer
playing with BigVolumeViewer LUTs/gamma/render
This is a volumetric rendering engine I am making for a class project. It uses a deferred rendering pipeline and raymarching.
Weasis is a DICOM viewer available as a desktop application or as a web-based application.
Kyoto Visualization System
WebGPU based 3D cellular automatons, rendered and computed real time.
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
Loading and handling microscopy data in blender
BrainWeb: Multimodal models of 20 normal brains
FIJI plugin for tracing of curvilinear structures in volumetric microscopy datasets
Official code of VolRecon (CVPR 2023)
Complex scientific visualization with computer graphics.
🌊 The code for my volume rendering implementation in Three.js and GLSL.
DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow path is only enabled with the native DXR, while DXR fallback layer is not supported for this sample, since IgnoreHit() causes crash due with dxrfallbackcompiler anyway.
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.
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