MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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Updated
Jun 9, 2024 - C++
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
⬜ Pixelation post effect for Unity Urp
⬜ OldMovie Post Effect for Unity Urp
⬜ Gradient Map post effect for Unity Urp
⬜ Old school image flow effect for Unity Urp
⚪ VFX Core ☄ Selective Post Processing with buffer system
Universal Scene Description standalone editor
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Specification and reference implementation for the OpenPBR Surface shading model
A simple yet powerful file managment tool built with Python and Tkinter, specifically designed to simplify the often complex conventions and workflows in VFX and production.
Main OpenPype repository and AYON openpype addon codebase
ZEn NOde system - a simulation & rendering engine in nodes
Advanced shading language for production GI renderers
Pipeline for BYU Animation's Class of 2025 capstone film
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