A mathematics library for OpenGL
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Updated
Jul 19, 2020 - Java
A mathematics library for OpenGL
Základy počítačové grafiky - Projekt - Vykreslovací řetězec a programování shaderů
PSPad GLSL
OpenGL Implementation TCD
Computer Graphics assignment about WebGL, transformations and light sources
OpenGL exercise for camera viewing.
🌏 A graphics application running on three.js
Procedural Mountains - WebGL/Three.js
Work made in Computer Graphics for Games class 2018/2019
Creating different objects using WebGL and bezier formula.
Simple rasterizer with basic attributes interpolation and animation.
A Java 3D game engine currently with rendering, model loading, and lighting capabilities.
Black Hole - WebGL/Three.js
SImple dissolve shader, with a bit of vertex manipulation, nothing fancy
PUBLIC | FCTUC DEI/LEI 2020/2021 - Licenciatura em Engenharia Informatica | CG - Computacao Grafica | Projeto (Meta 3): "Sistema Solar"
A clone in the style original Doom games complete with doors, pickups, different enemy types, and two levels. This was created using the engine in https://github.com/BKPrograms/GameEngine
Simple project demo to show how to use OpenGL with Pascal programming language
Introduce a shader program wrapper to enable dynamic editing of shaders at runtime
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