Bringing a work-in-progress intelliSense to ye olde UnrealScript :)
-
Updated
May 23, 2024 - TypeScript
Unreal Engine is a complete suite of development tools made for anyone working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR, and AR.
Bringing a work-in-progress intelliSense to ye olde UnrealScript :)
An Unreal Engine C++ project with Raytracing enabled, built on top of the Third Person Template, with some edits to behave as a True First Person implementation as if from Epic Games.
Distributed server for social and realtime games and apps.
Completely reworked and improved C++ version of Advanced Locomotion System V4.
A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.
Minimal input device plugin for DualSense controller in Windows for Unreal Engine.
Unreal environments for reinforcement learning
The most advanced Unreal Engine Media Player for Windows that supports DASH and HTTP Live Streaming (HLS) media streams.
CAS.AI Unreal plugin for monetizing mobile applications.
Evolving Blueprint Library plugin with functions I use often within Unreal Engine 5. Small now, but adding when a new function is needed.
Windows and Linux containers for Unreal Engine 4
Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
A flexible Unreal Engine plugin that provides generic Item and Affix generation, utilizing DataTables and Instanced Structs.
Website for modification "STALKER on UE"
Open-source Bomberman multiplayer game made in Unreal Engine 5.3
无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;fxgl netty protobuf unity3d godot cocos Creator websocket tcp socket;java netty 游戏服务器框架
Created by Epic Games