Advanced shading language for production GI renderers
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Updated
Jun 2, 2024 - C++
Advanced shading language for production GI renderers
Structured volume rendering using OpenGL, trying to reproduce some past proposed illumination techniques.
This is a project showing varied shading algorithms with a simple apple.
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
opengles 2.0 light engine + tutorials for iOS.
A cross-platform programmable shading language ( CPU only )
Rust frontend to LuisaCompute and more!
🔮 Shader Authoring Lab
The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Property of Nvidia. See the license.txt.
A 2D web game inspired by Bejeweled
A repository for showcasing my knowledge of the GLSL programming language, and continuing to learn the language
A repository for showcasing my knowledge of the HLSL programming language, and continuing to learn the language
An experimental GPU shading DSL embedded in Python.
OSL to GLSL converter
PYthon Shading Language compiler
small vector classes for mruby
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