A 3D graphical Ray tracing engine built in C++
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Updated
Nov 5, 2023 - C++
A 3D graphical Ray tracing engine built in C++
A performance-portable geodesic ray tracing library.
🔦 Ray Tracing implementation [👨🏫 Teacher: Киселев Александр Викторович] {7️⃣ Semester} (Computer game development)
Path tracing in native Looking Glass display format. Supports glTF scenes and a single area light.
Raytracer with stack based scene descrition language (GML)
Learning and practice Computer Graphics.
An extensible ray-tracing library implemented entirely in Java
An implementation of ray tracing algorithm in c++
Parallel Ray Tracing using MPI and OpenMP
Library for real-time ray tracing on the CPU (v2 - simpler)
Computer Graphics: Ray Tracing
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