Q Learning Machine Learning Algorithm in Python
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Updated
Sep 21, 2012 - Python
Q Learning Machine Learning Algorithm in Python
Game of Flags
The classic Bomber Man game with Reinforcement Learning based AI agent for J2ME platform. It was done long before RL become so hypo :)
High frequency AI based algorithmic trading module.
Udacity Nanodegree Project 4: Example of reinforcement learning. Training a Smartcab to drive on a rectangular grid.
Implement q-learning to find the best way in the crowded traffic
A dummy dialog dialog system implementing traditional Reinforcement Learning algorithms like Q-Leaning and SARSA
A machine learning tic tac toe
Uses Markov decision processes (MDPs) and Temporal Difference (TD) Q-learning to maximize reward in a "grid world".
tactical role playing game functional reactive framework
Using deep reinforcement learning to play flappy bird. Implemented by TensorFlow.
Udacity - Machine Learning Engineer Nanodegree Project - Train a smartcab to drive
Implementation of IQL Algorithm. Based on IQL by Konar et al. (2012).
Applied Reinforcement Learning to teach a self-driving agent to reach it's destination
Applying Markov Decision Processes and Q-Learning to a robot movement model
Implementation of an Artificial Intelligence for playing Pacman with Reinforcement Learning
Playing around with OpenAI gym. Just experimenting, no serious competition intended.
Reinforcement Learning Agents in Javascript (Dynamic Programming, Temporal Difference, Deep Q-Learning, Stochastic/Deterministic Policy Gradients)
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