3D Falling sand game inspired by The Powder Toy
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Updated
Jun 4, 2024 - C++
3D Falling sand game inspired by The Powder Toy
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
⏳ ➥ A particle simulator sandbox game inspired by the classic 'falling sand'.
A Forth implementation for the R216K8B Powder Toy computer.
SDL을 사용하며 C++로 작성되었습니다. The Powder Toy는 데스크톱 버전의 'falling sand' 물리학 샌드박스로서, 열뿐만 아니라 공기의 압력과 흐름도 시뮬레이션합니다.
Implement the RISC-V instruction set on TPT.
An ASCII Powder Toy clone / game engine
A script for The Powder Toy that makes managing other scripts much easier.
Gpu-accelerated The Powder Toy - just an attempt through cellular automata
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
The Powder Toy mod manager with proper sandboxing and permissions (old version)
Something to be linked to in conversations about TPT design decisions
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
A Node.js implementation of tptmp (https://github.com/ThePowderToy/tptmp). Does not support current versions of tptmp.
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