A C++ emulator for plasma, and work in process now.
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Updated
Jun 4, 2024 - C++
A C++ emulator for plasma, and work in process now.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Machine learning algorithms for many-body quantum systems
EMUstack is an open-source simulation package for calculating light propagation through multi-layered stacks of dispersive, lossy, nanostructured, optical media. It implements a generalised scattering matrix method, which extends the physical intuition of thin film optics to complex structures.
Traktor Game Engine
Learn to make 3D-Platformer base on unity physic.
Python package for computation of magnetic fields of magnets, currents and moments.
Performance-Portable Particle-in-Cell Simulations for the Exascale Era ✨
Thermal and electrical simulation of thin targets in particle beams
An energy-based formulation for soft-bodied virtual creatures
3D Procedural Game Engine Using OpenGL
Physics simulation software for space + aerospace
3D Falling sand game inspired by The Powder Toy
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Java JNI bindings for Nvidia PhysX
View scientific concepts at work. Anytime. Anywhere
Open Source WheelCollider for Unity. Pacejka based wheel logic and utility for creating simple tire models.
Molecular simulation in Julia
Pythonic particle-based (super-droplet) warm-rain/aqueous-chemistry cloud microphysics package with box, parcel & 1D/2D prescribed-flow examples in Python, Julia and Matlab
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