Computer Graphics | Phongs illumination model written in c++ | Eigen Library for vector calculations
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Updated
Feb 23, 2022 - C++
Computer Graphics | Phongs illumination model written in c++ | Eigen Library for vector calculations
Computer Graphics: Ray Tracing
A web page that displays 3-dimensional ball and stick models of various molecules.
Wavefont OBJ. viewer application with rasterization and shading utilizing only CPU.
Classic Computer Graphics algorithms in C.
Compact implementation of virtual camera and phong model in Python for computer graphics course.
A simple software renderer
`Graphic` project at School21
A ray tracer made from scratch in Java producing TGA image
☀️ ⚡ Ray tracer developed as final project for my computer graphics course at University Milano-Bicocca.
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
rendering scenes, handling intersections with various shapes, computing lighting using Phong reflection, handling shadows, and recursive ray tracing for reflective surfaces
Uses Phong illumination
A basic rendering engine written in C++ and GLSL using OpenGL. It was originally created for my last high school project (Gymnasiearbete). Active from October to December 2019.
Basic experiments using WebGL to better understand graphics. 🎨
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