A tile-based multiplayer game with procedural terrain generation (using the Perlin Noise algorithm)
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Updated
Jun 2, 2024 - Python
A tile-based multiplayer game with procedural terrain generation (using the Perlin Noise algorithm)
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)
Space-game oriented rendering engine
Perlin noise generator plugin for Excalibur
Procedural noise generation library for Rust.
Modular node graph based noise generation library using SIMD, C++17 and templates
A procedural voxel terrain rendering engine in C++ and Vulkan
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
Map generator using Perlin noise.
high-level Python library to speed up some processes
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
This repo has been migrated to https://code.larus.se/lmas/opensimplex
⛳🧩A simple 2D survival game made with SDL2 framework
A screen overlay filter that helps people affected by the visual snow syndrome.
In this repository, we include algorithms that are in the field of Computer Graphics and related topics.
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
Clean, fast, modern and free Simplex Noise Plugin
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