An hybrid yaml/node editor for Tidal Cycles, based on Strudel.
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Updated
Nov 24, 2023 - TypeScript
An hybrid yaml/node editor for Tidal Cycles, based on Strudel.
A node editor-like UI for creating environment config files.
WPF node editor based on ReactiveUI
Simple graph node editor with pathfinding.
A minimal backend for nodes.
midiconn connects MIDI hardware through the computer
Onboard is an extensible framework for visual programming. Onboard allows you to create a node editor from the browser. You can define nodes and events that allow you to create instructions to process data in your editor.
Cobble is node editor built around P5.js. The goal of the project is to create an easy low-threshold environment to get introduced to the field of creative coding. Simply drag building blocks (cobblestones) from the list into the field and connect outputs to inputs. Clicking on an input connector clears the connection.
A node-based Terrain Modifier And Generator. TMAG, if you will. (Currently abandoned!)
Texture Nodes
Node editor sources for ReSDK_A3
Retro-futuristic Visual Programming Language: Moving human capital beyond tomorrow
A tiny visual programming language.
To build module ui app for game or application to view data setup.
Node editor to automatize anything inside Unity 3D ⚠WIP
A (very) basic node editor implementation leveraging elm-svg.
User Friendly Visual Programming Language
➕ Experimental node based environment for interactively generating scenes with Signed Distance Functions
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