Asset pipeline and minimal framework for building N64 games with libultra
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Updated
Jun 9, 2024 - C
Asset pipeline and minimal framework for building N64 games with libultra
A synthesizer that renders Nintendo 64 music in HD.
A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a remake of a remake of a remake)
Twitch Plays Stuff
N64 Controller Pak using a Raspberry Pi Pico
multi-channel loopable video game music player for nerds and audiophiles
Docker container for easy development with DragonMinded libdragon.
N64 Emulator written in C#
The simplest solution to compiling a fully working Nintendo 64 ROM with as little as possible in C++. A C version is available under a separate branch
This repository contains essential tools to be used with everdrive64.
Nintendo 64 Emulator in JavaScript and WebAssembly
Disassembly and decompilation of Pokémon Stadium
TinyScheme ported to the N64 utilizing UNFLoader for text entry!
Example ed64 project template
a bunch of SM64 scenes made in POV-Ray
High quality, dual processor stick replacement module for Nintendo64 controller
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