A simple N-body simulation using WebGPU.
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Updated
Jun 4, 2024 - TypeScript
A simple N-body simulation using WebGPU.
Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim
Library to make any existing neural network architecture equivariant
Physical systems with Newtonian gravity
Yet Another N-Body Simulation - An interactive n-body simulation created with Rust using Macroquad and egui.
MultiCAM: A multivariable framework for connecting the mass accretion history of haloes with their properties
Differentiable Cosmological Forward Model
NBody Simulation with a Barnes-Hut implementation
This is Nbody6++GPU, an N-body star cluster simulation code, maintained by Rainer Spurzem and team.
A basic three-body simulation written in Rust. Used macroquad for graphics.
An n-body simulation built with Unity, using compute shaders to perform calculations.
Simulation of thousands of particules using Newton's equations and GPU computing
N Body problem simulation
N-body simulation using the particle-particle algorithm for studying galaxy mergers with particles on the order of ~10^4
N-bodies parallel simulation with MPI
N-Body simulations package for Python + CPU optimization final project. Developed during the Computational Astrophysics class at the University of Padova (October 2023 - February 2024)
Simple tool for interactive visualisation of Gadget N-body simulations
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