Imagine: 3D Environment Engine
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Updated
Nov 22, 2017 - C++
Imagine: 3D Environment Engine
Menu based color and texture Rendering using OpenGL 3.x
This project is intended to showcase the knowledge gained in the Computer Graphics course. The technology used is javascript, HTML5 and webGL2.
Just a simple demo which displays a sphere
An example of using a 3D GLSL shader with a Three.js Object3D
Implementation of a Voronoi diagram in C++ using the SFML library and a fragment shader in GLSL
SGLick is a tool built on top of OpenGL to facilitate development.
山东大学计算机图形学第二个实验(实验三),实验目标是在房间内绘制桌子、椅子、地球仪、花瓶以及一个obj模型,并实现点光源、平行光源,利用光照模型渲染物体,绘制影子
empty3.one
Simple viz tool to explore Mandelbrot’s fractal - this version uses a shader (GLSL)
OpenGL Graphics Engine with various scenes and games.
Offline shader compiler with SPIR-V reflection support.
GLSL Letters animation.
Chip-8 Emulator in WASM, WebGPU
GLSL Shader for a static planetary atmosphere. Visit https://michaeljfang.github.io/atmosphere-shader/ for a demo.
This Wordpress plugin enables a shortcode that can be used to add a gallery with OneShader shaders to your Worpress site.
A basic Ray-Marcher written in GLSL.
Path Tracer in WebGPU (in under 500 LOC)
(WIP) Vanilla-Accurate Natural Environment Lighting in a Lightweight Arrangement. A Minecraft shaderpack that aims to better capture the essence of vanilla rendering while preserving high performance.
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