first-person-shooter
A video game genre centered on gun and other weapon-based combat experienced through the eyes of the protagonist.
Here are 128 public repositories matching this topic...
The Hilbert Dimension adds a new variant to FPS in that each player/team inhabits their own reality. They move around as would be expected, but where one player sees a solid wall, another perceives an open hallway safe from enemy combatants. The different reality maps overlap and intersect at strategic points offering players a unique perspectiv…
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Sep 8, 2017 - C#
A 3D voxel first-person shooter mod for King Arthur's Gold
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Dec 5, 2021 - AngelScript
User interface for Inexor Flex
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Apr 19, 2018 - Vue
Old source code for my first person shooter project that I worked on from February 2013 to March 2015.
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Jan 21, 2022 - C#
A 3D voxel first-person shooter mod for King Arthur's Gold
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Aug 13, 2020 - AngelScript
Crosshair overlay. Made with Sciter, based on the Electron version.
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Jan 29, 2021 - HTML
Settings I use in competitive FPS games
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Mar 31, 2024
A first person horror game made with Unity Engine
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Dec 6, 2021 - C#
Official repo for the game Urban Terror
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Aug 17, 2018 - C
Modern reinterpretation of Wolfenstein 3D using ray-casting to create 3D graphics.
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Mar 17, 2024 - C
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Mar 29, 2024 - Batchfile
The Scripts (and only the scripts) for the game Caverns of Evil (and only those specific to Caverns of Evil)
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May 2, 2024 - C#
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Jan 21, 2019
First project in Unity. C# language.
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Oct 24, 2019 - ASP
Defending the wall at the end of the world
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Oct 26, 2023 - ShaderLab
Development of a Virtual Reality First Person Shooter Game with Procedural Map Generation as a Final Degree Project.
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Jul 5, 2022 - C#
A 3D First Person Shooter project created to learn intermediate concepts of Unity
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Nov 26, 2022 - C#
A survival First-person shooter game with a working weapon system, interaction mechanics, Zombies (AI according to code) hungry for your brains, and an enormous map to explore. Currently available on 3 platforms: Windows, mobile app, and MAC OS, link to the installer are available in the repo's README.
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May 2, 2021 - C#