Skip to content
#

fast-fourier-transform

Here are 192 public repositories matching this topic...

Linear algebra, eigenvalues, FFT, Bessel, elliptic, orthogonal polys, geometry, NURBS, numerical quadrature, 3D transfinite interpolation, random numbers, Mersenne twister, probability distributions, optimisation, differential equations.

  • Updated May 15, 2024
  • Go

Real-time ocean simulation developed in C++/OpenGL, that employs Fast Fourier Transform (FFT), inspired by Jerry Tessendorf's paper 'Simulating Ocean Water'. Parallelized using OpenCL and features physically-based rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic and immersive sky.

  • Updated Mar 2, 2024
  • C++

Improve this page

Add a description, image, and links to the fast-fourier-transform topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the fast-fourier-transform topic, visit your repo's landing page and select "manage topics."

Learn more