PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
-
Updated
May 30, 2024 - C++
A fantasy console is a game engine and/or virtual machine simulating and inspired by 8-bit computers and consoles from yesteryear. It forces developers to work within constraints on color palettes, sound channels, resolution, memory, etc. Very popular in the retrogaming and game jam scenes.
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Build retro games using WebAssembly for a fantasy console.
Lua 5.4 fantasy computer
Open Web LoSpec 16 Fantasy Console
The quadplay✜ fantasy console
A curated list of available fantasy consoles/computers.
A Neo-Retro Fantasy Console. Make WASM-powered, networked multiplayer games.
Simple graphical playground built on top of SFML.Net
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
A fantasy handheld console for small visual novels, 2d RPGs, and other story-rich games!
Another fantasy console with weird specs
A retro game engine for Python
General repository for all software (emulators, dev tools, etc) related to Vircon32 but not running on console itself