This example uses the Vortice.Direct3D11 library to draw primitives in a WinForms window.
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Updated
Nov 9, 2023 - C#
This example uses the Vortice.Direct3D11 library to draw primitives in a WinForms window.
A collection of DirectX 11 sample projects for beginners.
UnityTextureReaderD3D is a plugin package for Unity that enables easy access to pixel data from Direct3D11 and Direct3D12 textures. The package includes native plugins for both APIs, providing efficient texture reading without the need for additional scripts or workarounds.
A 3D tetris game prototype in C++, Direct3D 11.
Game engine - educational/hobby project
Demo of Direct2D UI library
Small native 3D cube dodging game
This is a simple demo project that demonstrates how to use the UnityTextureReaderD3D package to access and read pixel data from Direct3D11 and Direct3D12 textures in Unity.
Dungeon Stomp in beautiful 4k
Direct2D Image editor
Direct3D model editor
Simple multiplayer 2D game currently under development .
Kepler - Game Engine based on Direct3D 11 for Windows
Projeto C++/CLI que implementa as APIs nativas do Windows para Gráficos, Áudio, Vídeo e Imagens.
Forked from yabadabu/dx11_video_texture; You can use this sample code to render mp4 files base D3D11 VideoProcessor; Caution! Using nv12 format to render 1080p video has issues, need to fix.
Zinek Engine, multi-threaded, customizable, extendable game engine with editor framework.
Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...
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