Blender addons to make the bridge between Blender and geographic data
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Updated
May 17, 2024 - Python
Blender addons to make the bridge between Blender and geographic data
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Constrained Delaunay Triangulation (C++)
C++ version the delaunay triangulation
2D constrained Delaunay triangulation library
C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Git mirror of the geogram library by INRIA
Fast Delaunay triangulation of 2D points implemented in C#.
MESH2D is a MATLAB-based Delaunay mesh generator for two-dimensional geometries.
Los Alamos Grid Toolbox (LaGriT) is a library of user callable tools that provide mesh generation, mesh optimization and dynamic mesh maintenance in two and three dimensions.
Delaunay Triangulations for the Rust Ecosystem
Lowpoly picture, Sandpainting for Android implemented by JNI, delaunay triangulation algorithm
JIGSAW is a Delaunay-based unstructured mesh generator for two- and three-dimensional geometries.
A simple Delaunay 2D triangulation in python (with numpy)
Hull, Delaunay and Voronoi algorithms in Unity
Delaunay and Constrained Delaunay Triangulations in Java, providing high-performance utilities for modeling surfaces with support for Lidar LAS files, Digital Elevation Models (DEM), finite element analysis, path planning, natural neighbor interpolation, and other applications of Triangulated Irregular Networks (TIN)
MATLAB bindings for JIGSAW: a Delaunay-based unstructured mesh generator.
Fast 2D Delaunay triangulation in Rust. A port of Delaunator.
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