Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Updated
May 21, 2024 - C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A Red Alert 2 mod for the OpenRA game engine
XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
Ares-compatible C&C Red Alert 2: Yuri's Revenge engine extension
An open source re-implementation of Generals : Zero Hour written in C++.
Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
An open source re-implementation of Red Alert written in C++.
Community Patch to fix and improve original Generals Zero Hour 1.04
Map editor for C&C: Red Alert 2, C&C: Tiberian Sun and Dawn of the Tiberium Age.
Command and Conquer: Tiberian Sun patches for CnCNet online gameplay.
Launcher for the XNA / MonoGame client that automatically selects the correct executable to run for the user's platform.
CnCNet DLL for Command and Conquer: Yuri's Revenge using Syringe
Vinifera is a C&C: Tiberian Sun engine extension implementing new logics and fixing bugs.
Command and Conquer: Yuri's Revenge patches for CnCNet online gameplay.
The official CnCNet Tiberian Sun package.
A simple Risk/Civ "command-and-conquer" type game with fast gameplay
Русификатор мода Twisted Insurrection для игры C&C: Tiberian Sun
Dawn of the Tiberium Age's fork of the MonoGame / XNA CnCNet Client. See CnCNet/xna-cncnet-client for more details.
Red Alert Scenario Editor (EDWIN) patches for CnCNet online package.
Command and Conquer Ladder API built in Node, Restify and MongoDB
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