External tool for all 4 Boktai games on BizHawk
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Updated
Jun 1, 2024 - C#
External tool for all 4 Boktai games on BizHawk
A collection of Lua scripts and RAM watches for BizHawk.
An api for reading and manipulating game entities in ram through the BizHawk API.
Learn Japanese through immersion in classic videogames!
A script for Bizhawk to allow Twitch chat to shuffle the current ROM
A script to randomly shuffle between games played in Bizhawk, with plugins to enhance the experience
A collection of tools to enhance the SotN randomizer experience.
Simple cheat for Super Mario Bros.
Various scripts for TASing and research
A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.
A repository to be filled mainly by a lua script for Super Mario World 2: Yoshi's Island (Snes), among RAM research, glitch hunting, and whatever I find substantial enough to document.
Bot for pokemon games using BizHawk and C#
A completed Pokemon Trading Card Game save file with Lua scripts to screenshot each card and assemble them into nice printouts
Tool Assisted Superplays of Rival Schools on PSX
Super Mario World scripts and documentation
Raw addresses found in Um Jammer Lammy NTSC-U with AI line editing. Compatible with any emulator.
Welcome to the Universal DS Lua Script repository! This library is designed to provide a simple and efficient way to manage Nintendo DS scripts for emulators DeSmuME and the MelonDS core in Bizhawk. It automatically detects the ROM that is loaded into the emulator, and runs the associated scripts for it.
An experiment to see if I can build an auto map tracker for DWR
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