This project was created for ECS7016P Interactive Agents and Procedural Generation module.
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Updated
Apr 25, 2022 - C#
This project was created for ECS7016P Interactive Agents and Procedural Generation module.
A lazy CSS code pattern for UI components
A person on reddit wanted a behaviour pack that made it so armor stands could not be broken by a player. This was then later used in one of my Youtube videos.
Self-Organization of Distributed Autonomous Vehicles Fleets
ICS4U final project. A simulation of the behaviour of flocking animals such as birds and fish.
An online simulation showcasing the effects of the coronavirus on a given society, how it can spread within it, and how collective behavior can change the propagation of the virus.
Repo calculated risk based on incoming data for store, area, sanitization, and individuals-staffs.
Econometrics causality analysis and predictive model using Structural Equation Model-Partial Least Square (SEM-PLS) method to see millennial generation financial behavior.
Software application that runs an integrated psychophysical and electrophysiological experiment.
data, code and results from Cerini F., O’Brien DA., Wolfe E., Besson M. and Clements CF. 2023. Phenotypic response to different predator strategies can be mediated by temperature: high-resolution data from protist microcosms.
Companion repository for the infrasound sensitivity manuscript
A collection of generative models of response time distributions.
Potential Local Digital Collaboration Unit project on people, culture and digital transformation
This site brings together the content of key UK Civil Service frameworks into one place that can be easily viewed
Prey-predator simulator based on a multi-agent environment.
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