A galaxy n-body simulator
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Updated
Jun 6, 2024 - C++
A galaxy n-body simulator
A project to stimulate solar system using the Barnes Hut Algorithm.
Real-time Barnes-Hut Simulator. Quadtree implementation with pointer based node representation in c++, visualized using OpenFrameworks
NBody Simulation with a Barnes-Hut implementation
GPU Accelerated t-SNE for CUDA with Python bindings
Efficient n-body simulation using the barnes-hut algorithm
a real-time N-body simulation with the Barnes-Hut algorithm and CUDA
N-Body simulatation using Barnes-Hut package demo made in React
N-Body simulation package made in React using Barnes-Hut method
CPU-based Barnes-Hut Gravity simulator written in Rust using the Bevy game engine.
An advanced orbital dynamics and n-body simulation program.
Using barnes hut, quadtree, and was written to learn Java
Phisics Engine using Direct3D11
A Python implementation of the Barnes-Hut algorithm with a simulation of collision of two point clouds.
Implementation of t-SNE and Barnes-Hut-SNE algorithm. Comparison of algorithm implementation with sklearn library implementation on sample databases.
A small but powerful nbody gravity simulator with a built-in renderer
Parallel Barnes-Hut t-SNE implementation written in Rust.
Implementation of the BarnesHut algorithm in Julia, with benchmark comparisons with the brute force algorithm.
OpenMP version of Lonestar benchmarks
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