Swift package providing an object-oriented wrapper for 4Players ODIN
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Updated
Feb 22, 2024 - Swift
Swift package providing an object-oriented wrapper for 4Players ODIN
Pitch Perfect
Изменяет записанную речь на микрофон
Publish live stream on iOS from camera to RTMP or RTSP using ffmpeg kit
3 simple examples using AVAudioEngine
iOS 10.0 or later Siri speech to text converter demo using SFSpeechRecognizer
Stripped down version of WWDC 2019 demo "AVEchoTouch"
Swift playground using AVAudioEngine with a playernode and effects to play an audio file
how to use AVAudioEngine to build the next greatest podcasting app! Implement audio features to pause, skip, speed up, slow down and change the pitch of audio in an app.
SwiftUI ToDo app with speech recognition and CoreData persistence
A speech-to-text app using AVAudioEngine.
A Swift library that makes it easier to create AVAudioEngine-based audio players
A wrapper for AVAudioEngine to help create basic and prosumer multi-track audio applications on iOS.
MuVis is a macOS, iOS, iPadOS app for real-time music visualization.
This is an example implementation of using AVAudioUnitSampler with AVAudioEngine and Apple's built-in effects. The Controls and Keyboard are from AudioKit and the MIDI comes from MIDIKit. It doesn't use any third party libraries for the audio engine. Work in Progress. :D
A basic ffmpeg -> AVAudioEngine audio player written in Swift (demo project).
This project illustrates how to use AVAudioEngine to mix background music and microphone input, just like karaoke.
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