Software Framework for Audio/Visual/Interactive Real-Time Applications
-
Updated
May 28, 2024 - C++
Software Framework for Audio/Visual/Interactive Real-Time Applications
This is the workspace for Pixel Forge. It is an attempt to create a code focused game engine that is specifically tailored to 2D pixel art RPGs.
Discord: https://discord.gg/yogs13 Forums: https://forums.yogstation.net
Pixel art editor made with Zig.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
2D frontend for Flame engine
Little Rage is a Solo platformer game based on speedrun and race.
2D isometric real time tactics game engine
🐭 AGPL licensed Rust game engine for 2D pixel-art games
2d движок для создания игр
A suite of programs aimed at producing temporal series based on the observational dataset. Daily data of precipitation, maximum temperature and minimum temperature are produced. Two different algorithms have been developed: 1) generation of single point weather data series. 2) generation of a spatially coherent two-dimensional data series.
A voxel game about building an industrial empire in a finite world
A bindings library for writing 3D/2D apps and games in Zig !
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
A fast-paced 2D MMORPG. [Mirror]
BlastOff is a casual infinte scroller game featuring vector graphics. Built using Godot v4.2.x
Add a description, image, and links to the 2d topic page so that developers can more easily learn about it.
To associate your repository with the 2d topic, visit your repo's landing page and select "manage topics."