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net_loopback.c
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net_loopback.c
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#include "net_loopback.h"
#include "unit_test.h"
static uint8_t status = 0;
void link_check(link_t link)
{
status = link_up(link) ? 1 : 0;
LOG("link state change to %s",status?"up":"down");
}
int main(int argc, char **argv)
{
mesh_t meshA = mesh_new();
fail_unless(meshA);
mesh_on_link(meshA, "test", link_check); // testing the event being triggered
lob_t secretsA = mesh_generate(meshA);
fail_unless(secretsA);
mesh_t meshB = mesh_new();
fail_unless(meshB);
lob_t secretsB = mesh_generate(meshB);
fail_unless(secretsB);
net_loopback_t pair = net_loopback_new(meshA,meshB);
fail_unless(pair);
link_t linkAB = link_get(meshA, meshB->id);
link_t linkBA = link_get(meshB, meshA->id);
fail_unless(linkAB);
fail_unless(linkBA);
fail_unless(link_resync(linkAB));
fail_unless(link_up(linkAB));
fail_unless(link_up(linkBA));
fail_unless(status);
fail_unless(mesh_process(meshA,1));
fail_unless(mesh_linked(meshA, hashname_char(meshB->id),0));
fail_unless(mesh_unlink(linkAB));
fail_unless(mesh_process(meshA,1));
fail_unless(!mesh_linked(meshA, hashname_char(meshB->id),0));
fail_unless(!status);
return 0;
}