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Sell Planet #215
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In fact it is, just some minutes of coding. The question is, can it be
unbalanced?
koburk <notifications@github.com> escreveu no dia sexta, 21/02/2020 à(s)
10:49:
… I know this might be a little too crazy, even for me but ... but I think
it's a good idea, don't you think ?
This might enable a new comerce system, like someone just looking for
planets with huge sizes, once they found it, it's just a matter of sell
it... Dunno, I'm just sharing the idea. I have this on queue and seems
pretty damn easy to implement.
Cheers!
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This game is very unbalanced already, stronger players can attack a smaller one and destroy everything if they really want, some would say "there's no profits" but if you just don't like him?, you can be attacking and make it almost impossible to enjoy the experience. MMO were made to be unbalanced, that's the reason poeple play that much, to be strong!, if we all have the same thing this game would be boring as F#@k. Like i wrote some place else, we need to improve this game, not copy/paste from the original one, because the original one became a pay to win and now nobody trully knows if a player has earned something or just paid for it. Cheers |
About officiers, and I know this is offtopic, well, they could be found as
an expedition event.
koburk <notifications@github.com> escreveu no dia sexta, 21/02/2020 à(s)
12:14:
… This game is very unbalanced already, stronger players can attack a
smaller one and destroy everything if they really want, some would say
"there's no profits" but if you just don't like him?, you can be attacking
and make it almost impossible to enjoy the experience.
Dark matter is unbalanced, my best example is my own experience, i was
sending ships looking for it almost all the time (i need to sleep!), but
once i was almost reaching level 3 of geologist there were players over
level 10 and spending some points on other stuff too (I know this should be
fixed now to avoid bots, but it was an example)...
MMO were made to be unbalanced, that's the reason poeple play that much,
to be strong!, if we all have the same thing this game would be boring as F#
@k <https://github.com/k>.
Like i wrote some place else, we need to improve this game, not copy/paste
from the original one, because the original one became a pay to win and now
nobody trully knows if a player has earned something or just paid for it.
Cheers
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Expedition event or just an event. I'm managin events slightly different, my goal was reaching a point to add/remove events and make them part of the game, not like a gift from "God". |
IMO - I think it is possible to make a list of mods that could be activated from the admin panel. If someone doesn't want to play a typical clone, and some variation with mods. |
The goal is to find the right combination to get tons of players, but we'd need a time of testing and reseting that universe, so you'd have people already |
I know this might be a little too crazy, even for me but ... but I think it's a good idea, don't you think ?
This might enable a new comerce system, like someone just looking for planets with huge sizes, once they found it, it's just a matter of sell it... Dunno, I'm just sharing the idea. I have this on queue and seems pretty damn easy to implement.
Cheers!
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