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IdeGGGWindow.py
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IdeGGGWindow.py
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#!/usr/bin/env python
#@section License
#
#Copyright (C) 2013 ssss
#This file is a part of the GameEditor.
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
from IdeResource import *
class GGGWindow(EditorWindow):
def __init__(self, mainwindow, res):
EditorWindow.__init__(self, mainwindow, res, "GGG")
self.setWindowIcon(QIcon(resourcePath+"resources/script.png"))
self.propertiesList=[]
ggg=res.WriteGGG()
self.sciEditor.setText(ggg)
def saveResource(self):
if self.sciEditor.isModified():
self.mainwindow.projectSetModified(True)
self.res.ReadGGG(str(self.sciEditor.text()))
def closeEvent(self, closeEvent):
if self.sciEditor.isModified():
self.mainwindow.projectSetModified(True)
self.res.ReadGGG(str(self.sciEditor.text()))
EditorWindow.closeEvent(self, closeEvent)