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GameResource.py
132 lines (111 loc) · 3.56 KB
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GameResource.py
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#!/usr/bin/env python
#@section License
#
#Copyright (C) 2013 ssss
#This file is a part of the GameEditor.
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
from CliEnigmaStruct import *
from CliBinaryStream import *
from CliEefReader import *
from CliApng import *
#from PyQt4 import QtGui, QtCore#font
import xml.etree.ElementTree
Class=1
def boolToGmxBool(b):
if b:
return "True"
else:
return "False"
def boolToGmxIntbool(b):
if b:
return -1
else:
return 0
def gmxBoolToBool(text):
return text.lower()=="true"
def gmxFloat(string):
return float(string.replace(",","."))
def emptyTextToString(chil):
if not chil:
return ""
return chil
def tabStringLines(stri,tab="\t"):
stri="\n".join([tab+y for y in stri.strip().split("\n")])+"\n"
return stri
def ARGBtoRGBA(color):
return ((color&0xff0000)<<8) | ((color&0xff00)<<8) | ((color&0xff)<<8) | ((color&0xff000000)>>24)
def gmxCreateTag(root, name, text):
tag=xml.etree.ElementTree.Element(name)
tag.tail="\n"
tag.text=text
root.append(tag)
class GameResource(object):
def __init__(self, gameFile, id=-1):
self.gameFile=gameFile
self.exists=True
self.members={}
self.listeners=[]
if id!=-1:
self.members["id"]=id
def name(self):
return self.getMember("name")
def rename(self, name):
self.setMember("name",name)
def id(self):
return self.getMember("id")
def ifDefault(self, member):
if not member in self.defaults:
print_error("no defalt for "+member)
if self.defaults[member]==self.getMember(member):
return True
return False
def getMemberId(self, member):
member=self.getMember(member)
if member:
return member.getMember("id")
else:
return -1
def getMember(self, member, default=None):
if member in self.members:
return self.members[member]
elif member in self.defaults:
return self.defaults[member]
elif default:
return default
else:
print_error("unsupported member "+member)
def setMember(self, member, val):
if not member in self.defaults:
print_warning("setting member not in defaults "+member)
if type(self.defaults[member])!=type(val) and type(self.defaults[member])!=type(None):
if type(self.defaults[member])!=str and sys.version_info[0]<3 and type(val)!=unicode:
if type(self.defaults[member])!=int and type(val)!=long:
print_error("changed type of "+member+" "+str(type(self.defaults[member]))+" "+str(type(val)))
if member=="name" and self.gameFile.resourceTree:
node,tree=self.gameFile.resourceTree.FindNodeName(self.members.get(member,"noname"))
if node:
node.name=val
#if member not in self.members or self.members[member]!=val:
# for callBack in self.listeners:
# callBack("property",member,self.members[member],val)
oldValue=self.members.get(member,None)
self.members[member]=val
if member not in self.members or oldValue!=val:
for callBack in self.listeners:
callBack("property",member,oldValue,val)
def addListener(self, callBack):
self.listeners.append(callBack)
def deleteListener(self, callBack):
self.listeners.remove(callBack)