/
GameFont.py
188 lines (176 loc) · 6.31 KB
/
GameFont.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
#!/usr/bin/env python
#@section License
#
#Copyright (C) 2013 ssss
#This file is a part of the GameEditor.
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
from GameResource import *
class GameFont(GameResource):
if Class:
#AntiAliasingLevel
AaOff = 1
Aa1 = 2
Aa2 = 3
Aa3 = 4
#CharacterSet
ANSI_CHARSET = 0x00
DEFAULT_CHARSET = 0x00
EASTEUROPE_CHARSET = 0xEE
RUSSIAN_CHARSET = 0xCC
SYMBOL_CHARSET = 0x02
SHIFTJIS_CHARSET = 0x80
HANGEUL_CHARSET = 0x81
GB2312_CHARSET = 0x86
CHINESEBIG5_CHARSET = 0x88
JOHAB_CHARSET = 0x82
HEWBREW_CHARSET = 0xB1
ARABIC_CHARSET = 0xB2
GREEK_CHARSET = 0xA1
TURKISH_CHARSET = 0xA2
VIETNAMESE_CHARSET = 0xA3
THAI_CHARSET = 0xDE
MAC_CHARSET = 0x4D
BALTIC_CHARSET = 0xBA
OEM_CHARSET = 0xFF
defaults={"id":-1,"name":"noname","fontName":"","size":12,"bold":False,"italic":False,
"characterRangeBegin":32,"characterRangeEnd":127,"characterSet":DEFAULT_CHARSET,"antiAliasing":Aa3}
def __init__(self, gameFile, id):
GameResource.__init__(self, gameFile, id)
self.setMember("name","font_"+str(id))
def ReadEgm(self, entry, z):
stream=z.open(entry+".ey", "r")
y=YamlParser()
r=y.parseStream(stream)
self.setMember("name",os.path.split(entry)[1])
self.setMember("fontName",r.getMstr("font_name"))
self.setMember("bold",r.getMbool("bold"))
self.setMember("italic",r.getMbool("italic"))
self.setMember("size",r.getMint("size"))
self.setMember("characterRangeBegin",r.getMint("range_min"))
self.setMember("characterRangeEnd",r.getMint("range_max"))
self.setMember("characterSet",r.getMint("charset"))
self.setMember("antiAliasing",r.getMint("antialias"))
def ReadGmx(self, gmkfile, gmxdir, name):
tree=xml.etree.ElementTree.parse(os.path.join(gmxdir, name)+".font.gmx")
root=tree.getroot()
if root.tag!="font":
print_error("tag isn't font "+root.tag)
seen={}
for child in root:
if seen.get(child.tag,0)>0:
print_error("duplicated tag "+child.tag)
seen[child.tag]=seen.get(child.tag, 0)+1
if child.tag=="name":
self.setMember("fontName", emptyTextToString(child.text))
elif child.tag=="size":
self.setMember("size", int(child.text))
elif child.tag=="bold":
self.setMember("bold", bool(int(child.text)))
elif child.tag=="italic":
self.setMember("italic", bool(int(child.text)))
elif child.tag=="charset":
self.setMember("characterSet", int(child.text))
elif child.tag=="aa":
self.setMember("antiAliasing", int(child.text))
elif child.tag=="texgroups":
#<texgroup0>0</texgroup0>
pass
elif child.tag=="first":
self.setMember("characterRangeBegin", int(child.text))
elif child.tag=="last":
self.setMember("characterRangeEnd", int(child.text))
elif child.tag=="texgroup":
pass
elif child.tag=="ranges":
#<range0>32,127</range0>
child=child[0]
b,e=child.text.split(",")
self.setMember("characterRangeBegin", int(b))
self.setMember("characterRangeEnd", int(e))
elif child.tag=="glyphs":
#<glyph character="113" x="11" y="54" w="7" h="17" shift="9" offset="1"/>
pass
elif child.tag=="kerningPairs":
pass
elif child.tag=="image":
pass
else:
print_error("unsupported tag "+child.tag)
def ReadGmk(self, stream):
if self.gameFile.gmkVersion>=800:
fontStream = stream.Deserialize()
else:
fontStream = stream
if not fontStream.ReadBoolean():
self.exists = False
return
self.setMember("name",fontStream.ReadString())
if self.gameFile.gmkVersion>=800:
fontStream.ReadTimestamp()
fontStream.ReadDword()
self.setMember("fontName",fontStream.ReadString())
self.setMember("size",fontStream.ReadDword())
self.setMember("bold",fontStream.ReadBoolean())
self.setMember("italic",fontStream.ReadBoolean())
value=fontStream.ReadDword()
self.setMember("characterSet",(value >> 16) & 0xFF)
self.setMember("antiAliasing",(value >> 24) & 0xFF)
self.setMember("characterRangeBegin",value & 0xFFFF)
self.setMember("characterRangeEnd",fontStream.ReadDword())
def WriteGmx(self, root):
gmxCreateTag(root, "name", self.getMember("fontName"))
gmxCreateTag(root, "size", str(self.getMember("size")))
gmxCreateTag(root, "bold", str(boolToGmxIntbool(self.getMember("bold"))))
gmxCreateTag(root, "italic", str(boolToGmxIntbool(self.getMember("italic"))))
gmxCreateTag(root, "charset", str(self.getMember("characterSet")))
gmxCreateTag(root, "aa", str(self.getMember("antiAliasing")))
tag=xml.etree.ElementTree.Element("texgroups")
tag.tail="\n"
root.append(tag)
tag=xml.etree.ElementTree.Element("ranges")
tag.tail="\n"
root.append(tag)
gmxCreateTag(tag, "range0", str(self.getMember("characterRangeBegin"))+","+str(self.getMember("characterRangeEnd")))
tag=xml.etree.ElementTree.Element("glyphs")
tag.tail="\n"
root.append(tag)
tag=xml.etree.ElementTree.Element("kerningPairs")
tag.tail="\n"
root.append(tag)
gmxCreateTag(root, "image", "")
def WriteGmk(self, stream):
fontStream = BinaryStream()
fontStream.WriteBoolean(self.exists)
fontStream.WriteString(self.getMember("name"))
fontStream.WriteTimestamp()
fontStream.WriteDword(800)
fontStream.WriteString(self.getMember("fontName"))
fontStream.WriteDword(self.getMember("size"))
fontStream.WriteBoolean(self.getMember("bold"))
fontStream.WriteBoolean(self.getMember("italic"))
value = 0
value |= (self.getMember("characterSet") & 0xFF) << 16
value |= (self.getMember("antiAliasing") & 0xFF) << 24
value |= self.getMember("characterRangeBegin") & 0xFFFF
fontStream.WriteDword(value)
fontStream.WriteDword(self.getMember("characterRangeEnd"))
stream.Serialize(fontStream)
def WriteGGG(self):
stri="@font "+self.getMember("name")+" {\n"
for key in self.members:
if not self.ifDefault(key):
stri+="\t"+key+"="+str(self.getMember(key))+"\n"
stri+="}\n"
return stri