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Become a sponsor to Jaylon Gowie

I like getting as much stuff as I think possible running on Sony's most forgotten child.

In 2019, I got heavily invested in learning C and C++ and the PS Vita became my go-to device to do all of my development on. From the beginning I had one single goal: get YouTube-dl to work.

I got a little sidetracked

3 years later and we have a full Python 2.7.18 interpreter (and now 3.11), Godot game engine, a whole homebrew video player and, thanks to a wonderful decompilation team, Sonic Mania. And to think I just used to make discord bots that ran on a Raspberry Pi for fun not to long ago... but I'm not done yet.

@SonicMastr

Just help me with my current crippling debt in school and ease some of that off. Less time to worry, more time to code

Featured work

  1. SonicMastr/godot-vita

    Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2

    C++ 218
  2. SonicMastr/Sonic-Mania-Vita

    Port of the RSDKv5-Decompilation and Sonic Mania game logic to the PlayStation Vita

  3. SonicMastr/renpy-vita

    A Native Ren'Py Visual Novel Port for the PSVita

    Shell 79
  4. SonicMastr/Vita-Media-Player

    An Open Source PSVita/TV MP4 player with 1080p playback and subtitle support

  5. SonicMastr/Pigs-In-A-Blanket

    A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita

  6. SonicMastr/cpython-vita

    Python 3.11.2 and 2.7.18 Interpreters and Libraries for the PSVita

    Python 37

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