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Heyo! Kelvin here!

I'm working on creating a game engine using the Squirrel scripting language, as well as making games with it! These games will all be fully libre software, allowing anyone to take from the code to create their own games, and even monetize their work. I want to foster a collaborative creative community by writing games that are easy to edit and modify so that others can get a head-start on their own games and help each other create amazing things.

By sponsoring me, you'll help me work full-time on this project. The engine still has a ways to go, and I can't do it all alone. Sponsorship will also go towards bug bounties and hiring assistance with things I can't do myself, as well as hiring artists to help create more free and open game assets that everyone can build on for their own use.

Thank you all to everyone who has supported me so far. I couldn't have gotten here without you.

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I feel like I'm forgetting something.

@KelvinShadewing

I'll begin doing weekly development streams, allowing everyone to watch live as I deal with all the true joys that come with being a programmer.

Featured work

  1. KelvinShadewing/supertux-advance

    A SuperTux game made in Brux GDK with 16bit-style graphics.

    Squirrel 76
  2. KelvinShadewing/brux-gdk

    Free runtime and development kit using SDL and Squirrel

    C++ 38
  3. KelvinShadewing/KyrodianLegends

    Open source adventure fantasy universe

    Squirrel 7

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