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There is almost certainly a memory leak somewhere #543

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sg-s opened this issue Nov 22, 2020 · 0 comments
Open

There is almost certainly a memory leak somewhere #543

sg-s opened this issue Nov 22, 2020 · 0 comments
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C++ architectural change to the C++ code

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sg-s commented Nov 22, 2020

We have some dynamically allocated memory in mexTemplate.cpp, and destructors aren't coded, so this should happen

  • It's probably extremely small, but still needs to be fixed
  • need to use valgrind to check this
@sg-s sg-s added the C++ architectural change to the C++ code label Nov 22, 2020
@sg-s sg-s self-assigned this Nov 22, 2020
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