Write proper systemd / sysvinit scripts for rustodon #135
Labels
A: Flagship 🚀
pertaining to rustodon.glitch.social, the flagship instance
C: Enhancement ✨
An issue which details an improvement to the software, not necessarily to fix a bug.
The current init files are written with a metric tonne of "I don't know what I'm doing". Because of this, they don't log rustodon output and possibly aren't easy to trace or programtically confirm whether they're running, expecially in the context of content delivery.
As a core developer, if Travis/CodeDeploy fails, there should be a clear artifact I can use to follow the events that lead up to the services' failure.
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