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The following code generates different instructions each time it's compiled:
if (argument0 < 10) { a = 4 show_debug_message("hello world: ", argument0, 5); script(argument0 + 1); }
Probably due to randomization in Rust HashMaps?
For example, one gives:
(%0, )[7] %1 = Imm 0.0 %2 = Imm 1.0 Read argument0, %2 %4 = ToScalar %0 %3 = Imm 10.0 %3 = Lt %4, %3 BranchFalse %3, 28 %4 = Lookup a %5 = Imm 4.0 %3 = LoadFieldDefault %4.a %3 = Write %5, %3 StoreField %3, %4.a %5 = Imm hello world: Read argument0, %2 %4 = ToScalar %0 %3 = Imm 5.0 %6 = %5 %5 = %3 %3 = %6 %3 = CallApi show_debug_message(%3 +3) Read argument0, %2 %3 = ToScalar %0 %2 = Imm 1.0 %2 = Add %3, %2 %2 = Call script(%2 +1) Release %0 %0 = %1 Ret Jump 25
and another time gives:
(%0, )[7] %1 = Imm 0.0 %2 = Imm 1.0 Read argument0, %2 %4 = ToScalar %0 %3 = Imm 10.0 %3 = Lt %4, %3 BranchFalse %3, 29 %4 = Lookup a %5 = Imm 4.0 %3 = LoadFieldDefault %4.a %3 = Write %5, %3 StoreField %3, %4.a %4 = Imm hello world: Read argument0, %2 %5 = ToScalar %0 %3 = Imm 5.0 %6 = %4 %4 = %5 %5 = %3 %3 = %6 %3 = CallApi show_debug_message(%3 +3) Read argument0, %2 %3 = ToScalar %0 %2 = Imm 1.0 %2 = Add %3, %2 %2 = Call script(%2 +1) Release %0 %0 = %1 Ret Jump 26
The text was updated successfully, but these errors were encountered:
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The following code generates different instructions each time it's compiled:
Probably due to randomization in Rust HashMaps?
For example, one gives:
and another time gives:
The text was updated successfully, but these errors were encountered: