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catchall.cpp
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catchall.cpp
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/*
* Quackle -- Crossword game artificial intelligence and analysis tool
* Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "board.h"
#include "datamanager.h"
#include "game.h"
#include "strategyparameters.h"
#include "catchall.h"
using namespace Quackle;
double CatchallEvaluator::equity(const GamePosition &position, const Move &move) const
{
//UVcout << "catchall being used on " << move.tiles() << endl;
if (position.board().isEmpty())
{
double adjustment = 0;
if (move.action == Move::Place)
{
int start = move.startcol;
if (move.startrow < start)
start = move.startrow;
LetterString wordTiles = move.tiles();
int length = wordTiles.length();
int consbits = 0;
for (signed int i = wordTiles.length() - 1; i >= 0; i--)
{
consbits <<= 1;
if (QUACKLE_ALPHABET_PARAMETERS->isVowel(QUACKLE_ALPHABET_PARAMETERS->clearBlankness(wordTiles[i])))
consbits |= 1;
}
adjustment = QUACKLE_STRATEGY_PARAMETERS->vcPlace(start, length, consbits);
}
else
adjustment = 3.5;
// UVcout << "placement adjustment for " << move << " is " << adjustment << endl;
return ScorePlusLeaveEvaluator::equity(position, move) + adjustment;
}
else if (position.bag().size() > 0)
{
int leftInBagPlusSeven = position.bag().size() - move.usedTiles().length() + 7;
double heuristicArray[13] =
{
0.0, -8.0, 0.0, -0.5, -2.0, -3.5, -2.0,
2.0, 10.0, 7.0, 4.0, -1.0, -2.0
};
double timingHeuristic = 0.0;
if (leftInBagPlusSeven < 13) timingHeuristic = heuristicArray[leftInBagPlusSeven];
return ScorePlusLeaveEvaluator::equity(position, move) + timingHeuristic;
}
else
{
return endgameResult(position, move) + move.score;
}
}
double CatchallEvaluator::endgameResult(const GamePosition &position, const Move &move) const
{
Rack leave = position.currentPlayer().rack() - move;
if (leave.empty())
{
double deadwood = 0;
for (PlayerList::const_iterator it = position.players().begin();
it != position.players().end(); ++it)
{
if (!(*it == position.currentPlayer()))
{
deadwood += it->rack().score();
}
}
return deadwood * 2;
}
return -8.00 - 2.61 * leave.score();
}