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Hi. I'm using a custom skin and it has it's own Applause music. sometimes, this music doesn't stop playing, even after closing the result screen, and even after starting to play another beatmap, and only way is to wait until it ends.
And this happens completely random, so I can't predict it to record a video, but I attached the logs, and I did export it right after this happened.
This is another case of sample playback relying on disposal to cease. I know we've had to fix this in other locations. I can't immediately see why this would happen (the playback starts in a Schedule call so the drawable should be in a completely loaded state and therefore be destroyed along with the results screen).
Type
Crash to desktop
Bug description
Hi. I'm using a custom skin and it has it's own Applause music. sometimes, this music doesn't stop playing, even after closing the result screen, and even after starting to play another beatmap, and only way is to wait until it ends.
And this happens completely random, so I can't predict it to record a video, but I attached the logs, and I did export it right after this happened.
Screenshots or videos
No response
Version
2024.412.1
Logs
compressed-logs.zip
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