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v.20240314 segmentation fault #5824

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l0ddej0kk0 opened this issue Apr 20, 2024 · 1 comment
Open

v.20240314 segmentation fault #5824

l0ddej0kk0 opened this issue Apr 20, 2024 · 1 comment
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@l0ddej0kk0
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l0ddej0kk0 commented Apr 20, 2024

Hi,
pioneer20240311.log

A Search in the issue tracker didn't reveal any relevant entries.

Observed behaviour

On my Linux laptop both the Appimage and the .tar.gz of v.20240314 crash after the intro when clicking "start game" with "segmentation fault", no other errors, no entry in system logs.
I captured the last lines of pioneer's output, started in the game's directory, into pioneer20240311.log (included).

Expected behaviour

Like v.20240203 (which seems to work just fine), after "start game" the spaceport scenery to come up.

Steps to reproduce

Put the Appimage or the contents of the tar.gz file somewhere (/opt/4user/pioneer-spacesim for me),
cd there,
./pioneer (or the Appimage)
click "New Game"
click "start game"

My pioneer version (and OS):
v.20240314,
Debian stable Bookworm, kernel 6.1.85-1

My output.txt (required) and game save (optional, but recommended)
Sorry, i don't have a output.txt from my pioneer config folder, /home/{myuser}/.pioneer never gets created.

For now, i'll use v.20240203.

regards, rec0ok

@l0ddej0kk0
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Hi,
just read about gdb usage in this case, so i added:
the last lines of output under gdb
pioneer20240311gdb.log

and the gdb backtrace
pioneer20240311gdb_backtrace.log

Best regards

@Web-eWorks Web-eWorks self-assigned this Apr 23, 2024
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