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preserveDrawingBuffer attribute support. #2694

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barisyild opened this issue Mar 3, 2024 · 0 comments
Open

preserveDrawingBuffer attribute support. #2694

barisyild opened this issue Mar 3, 2024 · 0 comments

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@barisyild
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Is your feature request related to a problem? Please describe.
preserveDrawingBuffer syncs opengl to application frames, so you can take screenshots from the application.

Describe the solution you'd like
As with antialiasing, it should be adjustable from attributes.

antialias: Reflect.hasField(attributes, "antialiasing") ? attributes.antialiasing > 0 : false,

preserveDrawingBuffer: false

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