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This action is not safe against tampering, but will still be useful to pass client vars like screen dimensions, current client camera position and more.
It'll consist of 3 parts:
variable "get last data of <player>"
action "send <data> from client to server"
trigger "when <data> is received from client", triggering player
@VietnamNeko needs this feature and will try implementing it.
The text was updated successfully, but these errors were encountered:
This action is not safe against tampering, but will still be useful to pass client vars like screen dimensions, current client camera position and more.
It'll consist of 3 parts:
@VietnamNeko needs this feature and will try implementing it.
The text was updated successfully, but these errors were encountered: