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I do see that at the SDL2 touch device IDs gets assigned incorrectly: one of IDs had been assigned as 0 that results an invalid behaviour: the SDL_GetTouchDevice() claims the 0 is an invalid device, but in a case of Vita's code it's a fully valid device.
Anyway, on SDL3 side I see these device ID codes are valid.
The text was updated successfully, but these errors were encountered:
Hello!
I do see that at the SDL2 touch device IDs gets assigned incorrectly: one of IDs had been assigned as 0 that results an invalid behaviour: the SDL_GetTouchDevice() claims the 0 is an invalid device, but in a case of Vita's code it's a fully valid device.
Anyway, on SDL3 side I see these device ID codes are valid.
The text was updated successfully, but these errors were encountered: