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slampler.c
620 lines (513 loc) · 17 KB
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slampler.c
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/****************************************************************************
* Slampler : Slug Sampler
*
* Stage-oriented sample player
*
* Copyright (C) Jean Zundel <jzu@free.fr> 2010
*
* The Slampler is a sample player designed for the Linksys NSLU2 running
* GNU/Linux, but it works on any ALSA-based architecture.
*
* gcc slampler.c -Wall -g -lasound -lpthread -o slampler
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
****************************************************************************/
#define ALSA_PCM_NEW_HW_PARAMS_API
#include <stdio.h>
#include <unistd.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <alsa/asoundlib.h>
#include <linux/joystick.h>
#include <pthread.h>
#include <limits.h>
#include <math.h>
#include <signal.h>
#include <dirent.h>
#include <termios.h>
#define FRAMES 44 /* Don't ask */
#define PRMLEN 512
#define CONFIG "/etc/slampler.conf"
#define NP 3
#define DATADIR "/data"
#define DEBUG if (debug) printf
#define ERROR if (debug) fprintf
// Switches 6B745 547B6
// Depends on the soldering of switch wires on the joystick board
#define SW_SMPL0 9
#define SW_SMPL1 7
#define SW_SMPL2 4
#define SW_SMPL3 5
#define SW_SMPL4 8
#define SW_BANK 6
#define SW_SMPL5 0
#define SW_SMPL6 2
#define SW_SMPL7 3
#define SW_SMPL8 1
// LEDs
#define LED_DISK1 "/sys/class/leds/nslu2:green:disk-1"
#define LED_DISK2 "/sys/class/leds/nslu2:green:disk-2"
#define LED_READY "/sys/class/leds/nslu2:green:ready"
#define LED_STATUS "/sys/class/leds/nslu2:red:status"
// WAV handling
struct RIFFfmtdata {
char data1 [22];
short numchannels; // 1 or 2
char data2 [16];
int size; // of data to play back
};
struct wcb { // Wave Control Block
char path [256]; // filename
int fd; // file descriptor
int start; // switch activated
struct RIFFfmtdata head; // WAV header
};
struct wcb **wave; // [nbanks][nsmpls]
int *smpl_flag; // Which sample to start now
char device [256]; // ALSA device we're using (cfg)
int nsmpls; // Number of samples per bank (cfg)
int nbanks; // Number of banks (cfg)
int bank = 0; // Current bank
snd_pcm_uframes_t frames = FRAMES;
snd_pcm_t *handle_play;
short *playbuf, // Mixed audio
*filebuf; // Read from file
int debug = 0;
pthread_t jthread; // Joystick thread
pthread_t kthread; // Keyboard thread
struct termios raw_mode; // ~(ICANON | IECHO)
struct termios cooked_mode; // Backup of initial mode
void *joystick (); // Thread routines
void *keyboard ();
void set_led (char *led, int i);
void load_waves (int rep);
void debugsig (int signum);
void config ();
/****************************************************************************
* Init, main read/process/write loop
****************************************************************************/
int main (int argc, char **argv) {
int s, // Sample index
b, // Bank index
i;
int len, // Read from file
res, // Result for file operations
rc; // Result for ALSA operations
unsigned int rate = 44100; // Sample rate
if ((argc > 1) && (!strcmp (argv [1], "-d")))
debug = 1;
/* Initialize configuration parameters */
strcat (device, "plughw:0");
nsmpls = 5;
nbanks = 3;
config ();
DEBUG ("device=%s, banks=%d, samples=%d\n", device, nbanks, nsmpls);
wave = (struct wcb **) malloc (nsmpls * sizeof (struct wcb *));
for (i = 0; i < nsmpls; i++)
wave [i] = (struct wcb *) malloc (sizeof (struct wcb));
smpl_flag = (int *) malloc (nsmpls * sizeof (int));
/* LED init */
set_led (LED_DISK1, 255);
set_led (LED_DISK2, 0);
set_led (LED_READY, 0);
set_led (LED_STATUS,0);
/* Read sample names and headers */
for (b = 0; b < nbanks; b++)
load_waves (b);
/* Thread */
pthread_create (&jthread, NULL, joystick, NULL);
pthread_create (&kthread, NULL, keyboard, NULL);
signal (SIGINT, debugsig);
// File buffer allocation
filebuf = (short *) malloc (frames * 4);
playbuf = (short *) malloc (frames * 4);
// ALSA init
/* PCM playback setup - stereo : some soundcards don't do mono */
rc = snd_pcm_open (&handle_play, "plughw:0", SND_PCM_STREAM_PLAYBACK, 0);
if (rc < 0) {
tcsetattr (0, TCSANOW, &cooked_mode);
ERROR (stderr,
"play - unable to open pcm device: %s\n", snd_strerror (rc));
exit (EXIT_FAILURE);
}
if ((rc = snd_pcm_set_params (handle_play,
SND_PCM_FORMAT_S16_LE,
SND_PCM_ACCESS_RW_INTERLEAVED,
2, // Stereo
rate,
1, // Resample
80000)) < 0) { // 0.08 sec
tcsetattr (0, TCSANOW, &cooked_mode);
ERROR (stderr,
"Playback open error: %s\n", snd_strerror (rc));
exit (EXIT_FAILURE);
}
/* Processing loop */
while (1) {
/* Has a new sample been activated ? */
for (s = 0; s < nsmpls; s++)
if (smpl_flag [s]) {
smpl_flag [s] = 0;
if (wave [bank][s].fd > 0) {
close (wave [bank][s].fd); // Only one instance at the same time
wave [bank][s].fd = 0; // Closed, will be restarted
}
if (wave [bank][s].head.size)
wave [bank][s].fd = open (wave [bank][s].path, O_RDONLY);
DEBUG ("start %d-%d (%s) = %d\n",
bank, s, wave[bank][s].path, wave[bank][s].fd);
}
/* Read and mix samples in playback buffer */
memset (playbuf, 0, frames*4); // Stereo, 16-bit
for (b = 0; b < nbanks; b++)
for (s = 0; s < nsmpls; s++)
if (wave [b][s].fd) {
len = frames * 2 * wave [b][s].head.numchannels;
res = read (wave [b][s].fd,
filebuf,
len);
if (len == frames * 2) // Mono to stereo
for (i = len/2-1; i >= 0; i--) {
filebuf [i*2] = filebuf [i*2+1] = filebuf [i];
}
for (i = 0; i < frames*2; i += 2) {
if ((playbuf [i] > 0) &&
(filebuf [i] > 0) &&
(playbuf [i] + filebuf [i]/2 < 0))
playbuf [i] = playbuf [i+1] = SHRT_MAX; // Prevents rollovers
else
if ((playbuf [i] < 0) &&
(filebuf [i] < 0) &&
(playbuf [i] + filebuf [i]/2 > 0))
playbuf [i] = playbuf [i+1] = SHRT_MIN;
else {
playbuf [i] += filebuf [i]/2; // Mix (-3 dB)
playbuf [i+1] += filebuf [i+1]/2;
}
}
if (res < len) {
close (wave [b][s].fd); // Hoc finiunt samples
wave [b][s].fd = 0;
DEBUG ("stop %d-%d\n", b, s);
}
}
/* Write playback buffer content to device */
rc = snd_pcm_writei (handle_play,
playbuf,
frames);
if (rc == -EPIPE) {
ERROR (stderr,
"writei - underrun occurred\n");
snd_pcm_prepare (handle_play);
snd_pcm_writei (handle_play,
playbuf,
frames);
} else if (rc < 0) {
ERROR (stderr,
"error from write: %s\n", snd_strerror (rc));
} else if (rc != (int)frames) {
ERROR (stderr,
"short write, write %d frames\n", rc);
}
}
return 0;
}
/****************************************************************************
* write_to_file()
*
* Write a string to a file
* Fails silently (in case of insufficient rights)
* *f Filename
* *s String to write
****************************************************************************/
void write_to_file (const char *f, const char *s) {
int fout;
if ((fout = open (f, O_WRONLY)) > 0) {
write (fout, s, strlen (s));
close (fout);
}
}
/****************************************************************************
* set_led()
*
* Switch LEDs on/off
* Needs to be run as root to work, else nothing happens
* *led Dirname (/sys/classes/leds/foo/)
* i Value (0||!0)
****************************************************************************/
void set_led (char *led, int i) {
char led_bright [256];
strncpy (led_bright, led, 255);
strncat (led_bright, "/brightness", 255);
write_to_file (led_bright, i ? "255" : "0");
}
/****************************************************************************
* load_waves()
*
* Loads .WAVs from a (numerically named) directory for a sample bank
* All files at 44100 Hz, 2 bytes/sample, mono or stereo, normalized at -3dB
*
* rep Number for directory name (should be 0,1,2...)
****************************************************************************/
void load_waves (int rep) {
DIR *dirp;
struct dirent *dp;
int f,
g;
int wfile;
char repname [256];
char *name [5]; // Sort vars
char *s;
int mod;
memset (name, 0, sizeof (char *) * nsmpls);
s = malloc (256);
sprintf (repname, "%s/%d", DATADIR, rep);
if ((dirp = opendir (repname)) != NULL) {
f = 0;
while (((dp = readdir (dirp)) != NULL) &&
(f < nsmpls)) {
if (dp->d_name[0] != '.') {
name [f] = malloc (256);
strcpy (name [f], dp->d_name);
f++;
}
}
for (f = 0; f < nsmpls-1; f++) { // Bubble sort
for (g = 0, mod = 0;
(g < nsmpls-1) && (name [g+1] != NULL);
g++) {
if (strcmp (name [g], name [g+1]) > 0 ) {
mod = 1;
s = name [g];
name [g] = name [g+1];
name [g+1] = s;
}
}
if (! mod)
f = nsmpls; // Completed, exit
}
for (f = 0;
(f < nsmpls) && (name [f] != NULL);
f++) {
sprintf (wave [rep][f].path, "%s/%d/%s",
DATADIR,
rep,
name [f]);
wfile = open (wave [rep][f].path, O_RDONLY);
read (wfile,
&wave [rep][f].head,
sizeof (struct RIFFfmtdata));
DEBUG ("%10d %s\n", wave [rep][f].head.size, wave [rep][f].path);
close (wfile);
}
closedir (dirp);
for (f = 0; (f < nsmpls) && (name [f] != NULL); f++)
free (name [f]);
return;
}
else {
ERROR (stderr,
"Could not read %s\n", repname);
}
}
/****************************************************************************
* joystick()
*
* Separate thread
* Access to four switches, switches NSLU2 LEDs on/off
* Could use another joystick for more switches (open ("/dev/input/js1...)
* Should cycle through an array mapping ev.number -> smpl_flag
****************************************************************************/
void *joystick ()
{
int joymap [8] = { SW_SMPL0, SW_SMPL1, SW_SMPL2, SW_SMPL3,
SW_SMPL4, SW_SMPL5, SW_SMPL6, SW_SMPL7 };
int jfd,
s;
struct js_event ev,
oldev;
memset (&oldev, 0, sizeof (struct js_event));
memset (smpl_flag, 0, sizeof (int) * nsmpls);
while ((jfd = open ("/dev/input/js0", O_RDONLY)) <= 0)
sleep (30);
while (1) {
if (read (jfd, &ev, sizeof (ev)) > 0) {
if ((ev.type == JS_EVENT_BUTTON) &&
(ev.value == 1)) {
for (s=0; s<nsmpls; s++)
if (ev.number == joymap [s])
smpl_flag [s] ^= 1;
if (ev.number == SW_BANK) {
switch (++bank) {
case 3:
bank = 0;
case 0:
set_led (LED_DISK1, 255);
set_led (LED_DISK2, 0);
set_led (LED_READY, 0);
break;
case 1:
set_led (LED_DISK1, 0);
set_led (LED_DISK2, 255);
set_led (LED_READY, 0);
break;
case 2:
set_led (LED_DISK1, 0);
set_led (LED_DISK2, 0);
set_led (LED_READY, 255);
break;
default:
bank = 0;
break;
}
DEBUG ("bank %d\n", bank);
}
else {
DEBUG ("ev.number=%d\n", ev.number);
}
if ((ev.value == 1) &&
(oldev.value == 1) &&
(((ev.number == SW_SMPL4) && (oldev.number == SW_BANK)) ||
((ev.number == SW_BANK) && (oldev.number == SW_SMPL4)))) {
tcsetattr (0, TCSANOW, &cooked_mode);
set_led (LED_READY, 0);
set_led (LED_DISK1, 0);
set_led (LED_DISK2, 0);
set_led (LED_STATUS,1);
exit (0); // Bye if both Bank and Sample 4 are pressed
}
}
}
oldev.value = ev.value;
oldev.number = ev.number;
}
}
/****************************************************************************
* keyboard()
*
* Separate thread
* No joystick at hand? Just use a keyboard.
* Should use an array instead of a switch/case, see above.
****************************************************************************/
void *keyboard ()
{
char keymap [8] = {'a', 'z', 'e', 'r', 't', 'y', 'u', 'i'};
char c;
int s;
/* We like it raw */
tcgetattr (0, &cooked_mode);
memcpy (&raw_mode, &cooked_mode, sizeof (struct termios));
raw_mode.c_lflag &= ~(ICANON | ECHO);
raw_mode.c_cc [VTIME] = 0;
raw_mode.c_cc [VMIN] = 1;
tcsetattr (0, TCSANOW, &raw_mode);
c = '\0';
memset (smpl_flag, 0, sizeof (int) * nsmpls);
while (1) {
if (read (0, &c, 1) == 1) {
for (s=0; s<nsmpls; s++)
if (c == keymap [s])
smpl_flag [s] ^= 1;
if (c == '\n') {
switch (++bank) {
case 3:
bank = 0;
case 0:
set_led (LED_DISK1, 255);
set_led (LED_DISK2, 0);
set_led (LED_READY, 0);
break;
case 1:
set_led (LED_DISK1, 0);
set_led (LED_DISK2, 255);
set_led (LED_READY, 0);
break;
case 2:
set_led (LED_DISK1, 0);
set_led (LED_DISK2, 0);
set_led (LED_READY, 255);
break;
default:
bank = 0;
break;
}
DEBUG ("bank %d\n", bank);
}
else {
DEBUG ("c=%c\n", c);
}
}
}
}
/****************************************************************************
* debugsig()
*
* Signal handler
* signum Signal number
****************************************************************************/
void debugsig (int signum) {
tcsetattr (0, TCSANOW, &cooked_mode);
set_led (LED_READY, 0);
set_led (LED_DISK1, 0);
set_led (LED_DISK2, 0);
set_led (LED_STATUS,1);
exit(0);
}
/****************************************************************************
* config()
*
* Unsafe config.ini-style parsing routine. Fits the bill. Kids, do not try
* this at home. Use https://github.com/ndevilla/iniparser instead.
****************************************************************************/
void config () {
FILE *config;
const char *param [] = {"device", "banks", "samples"}; /* NP */
char line [PRMLEN];
char value [PRMLEN];
int p;
int i;
int j;
if ((config = fopen (CONFIG, "r")) != NULL) {
while (fgets (line, PRMLEN, config) != NULL) {
for (p = 0; p < NP; p++) {
if (strstr (line, param [p]) == line) {
i = strlen (param [p]);
while ((line [i] != 0) &&
((line [i] == ' ') ||
(line [i] == '\t') ||
(line [i] == '=')))
i++;
j = 0;
while ((line [i] != 0) &&
(line [i] != 10) &&
(line [i] != 13)) {
value [j] = line [i];
i++;
j++;
}
value [j] = '\0';
if (strcmp (param [p], "device") == 0)
strcpy (device, value);
else
if (strcmp (param [p], "banks") == 0)
nbanks = atoi (value);
else
if (strcmp (param [p], "samples") == 0)
nsmpls = atoi (value);
}
}
}
}
fclose (config);
}