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Star Ship - sound issue #9

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andymcca opened this issue Jan 11, 2023 · 1 comment
Open

Star Ship - sound issue #9

andymcca opened this issue Jan 11, 2023 · 1 comment

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@andymcca
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Hi there

When playing Star Ship with this core, the sound is buggy - when pressing fire, the end of the 'shooting noise' sample seems to carry on without being cancelled, until you press fire again. I haven't tried many games on the core but this one seems to be the only one affected so far.

Thanks
Andy

@carmiker
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Normally I would not advertise my own fork on someone else's repo, but this one has not seen any real activity in about a decade.
https://gitlab.com/jgemu/vecx
I created my fork based on the original code, and implemented my own PSG and DAC based audio from the ground up. You may have better luck with mine.

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