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OpenGL2: Curved surfaces don't use dynamic level of detail #647

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zturtleman opened this issue Mar 2, 2024 · 0 comments
Open

OpenGL2: Curved surfaces don't use dynamic level of detail #647

zturtleman opened this issue Mar 2, 2024 · 0 comments

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@zturtleman
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The appearance of curved bezier patch surfaces in maps at a distance does not match the original renderer.

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