Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rendering box mesh crashes the editor #91916

Open
RebornOfc opened this issue May 13, 2024 · 3 comments
Open

Rendering box mesh crashes the editor #91916

RebornOfc opened this issue May 13, 2024 · 3 comments

Comments

@RebornOfc
Copy link

RebornOfc commented May 13, 2024

Tested versions

Godot v4.2.2.stable - Android

System information

Godot v4.2.2.stable - Android - GLES3 (Compatibility) - PowerVR B-Series BXM-8-256 - (8 Threads)

Issue description

When trying to set mesh instance to box mesh while on gl compatibility, the editor crashes.

Steps to reproduce

  1. Create project on gl compatibility mode
  2. Create mesh instance node
  3. Try to set box mesh
  4. Crash:
    Screenshot_20240513-141853

Minimal reproduction project (MRP)

Puzzle.zip

Ignore missing scene message.

@RebornOfc RebornOfc changed the title Box mesh crash on mobile editor Rendering box mesh crashes the editor May 13, 2024
@clayjohn clayjohn added this to the 4.x milestone May 15, 2024
@clayjohn
Copy link
Member

I can't reproduce when testing with a Pixel 4

Maybe @joined72 can take a look

@joined72
Copy link
Contributor

@clayjohn I cannot reproduce it on my devices.

@Alex2782
Copy link
Contributor

Alex2782 commented May 19, 2024

maybe only PowerVR / Mediatek
#89011
#85647

Bildschirmfoto 2024-05-19 um 02 19 49

In the Playstore device database there are 4550 out of 17427 devices with Imagination Tech GPU.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants