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Suggestions #2
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Thanks @r-lyeh! I can see how that can be useful for debugging, but wasn't planning on adding anything new at the moment. I might give it some priority though, if people are interested on those features... I think those features wouldn't be hard to implement and can be added on the library side without changing the existing interfaces. Line thickness might be a bit of a problem though. If it is just passed on to the user renderer then it would have to be a hint, since not all platforms and rendering APIs support configurable line thickness. OpenGL in particular has poor support with |
Nice ideas there. One more suggestion:
|
It would be handy to support 3D gizmos as well, as seen in: |
Hey dude, good work.
I've wondering if you plan to add eventually:
keep up the good work
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