Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Is there a way to improve the quality of rendered image of hm3d inside the habitat-lab? #1893

Open
wzcai99 opened this issue Apr 5, 2024 · 1 comment

Comments

@wzcai99
Copy link

wzcai99 commented Apr 5, 2024

Hi, I found the quality of the rendered image from the HM3D dataset is relatively low and blurry. I understand the quality of rendered image and speed is a trade-off, so, is there a way can I improve the quality with the loss of the speed inside the habitat-lab? Here is an example image:
image

@aclegg3
Copy link
Contributor

aclegg3 commented Apr 10, 2024

Hey @wzcai99, within habitat-lab you can increase the resolution of the image, but it doesn't look like that is an issue here.

The upper limit of HM3D quality depends on the fidelity of the geometry and textures in the scan assets themselves. Some are better than others depending on the camera used, the number of samples taken, and the lighting/reflective qualities of the environment at the time of capture. Nothing we can do about that.

However, the HM3D-hab version of the dataset has been BASIS compressed and optimized for use in RL training. You could instead use the raw version of the dataset without compression at the cost of memory and compute for a chance at higher quality images.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants